TechGamingApple Macs are finally catching up when it comes to gaming, but for me it’s too little, too lateCan Apple bring the gaming good times back to the Mac?When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
TechGamingApple Macs are finally catching up when it comes to gaming, but for me it’s too little, too lateCan Apple bring the gaming good times back to the Mac?When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Can Apple bring the gaming good times back to the Mac?
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Sony)
(Image credit: Sony)
The latest rumours aroundApple’s “Scary Fast” eventon 30 October indicate thatApplewill be focusing on the Mac as a high-end gaming platform. That’s not a huge surprise – gaming was a big focus of theiPhone15 Pro Max launch too.
In addition, Apple has recently indicated that the same games it was excited about for the iPhone, such as Resident Evil 4 Remake, Resident Evil Village, Assassin’s Creed Mirage and Death Stranding: Director’s Cut, would be moving to the Mac too. So I wouldn’t be surprised if the “Scary” bit means something Resi-related.
I’m trying to get excited, but I’m really not.
As someone who’s been running Macs since the 1990s and gaming for even longer, I love Macs, but I don’t love them for gaming. I don’t see that changing any time soon.
Fool me once, shame on you. Fool me twice…
Every few years, Apple promises that a couple of big-name games are coming to the Mac and we get various stories of the “Macs are coming to DESTROY PC gaming” variety. And then Apple, developers or both lose interest and we all go back to our consoles and gaming PCs.
That’s largely because Apple hasn’t traditionally taken graphics performance very seriously – for a very long time Macs tended to have pretty rubbish graphics hardware, with even the most expensive options very limited compared to what you could do on PC. However, it’s also been because of the Apple gaming Catch-22: people don’t buy many Mac games so game makers don’t make many Mac games.
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But I think there’s a deeper problem, which is that for a very long time Apple hasn’t really cared about gaming.
Doom creator John Carmack famously said back in 2008 that Steve Jobs “hated” games. Today’s Apple is less opinionated but gaming still feels like a bit of an afterthought: while it’s nice to have games on the Mac and Apple is very happy to take its cut of App Store sales on the Mac and on mobile, it doesn’t seem particularly passionate about the games themselves – not in the way that, say, Valve or the Xbox division are.
The problem for Mac gaming isn’t a hardware one, but a financial one. Porting games is expensive, and the Mac gaming market remains small. So, for me, the question isn’t whether Macs can run the games, it’s whether there’s enough money to make them worthwhile.
I’m not so sure.
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